Take the completed oiled leather material and modify it to create a distressed leather shader.

This is our starting point:

oil_07

Here is a reference photo to use as a rough guide:

ref_002

As you can see, the Diffuse color has a lot more variation to it than our texture. Replace the procedurally mixed setup in the Diffuse slot with a single texture.

Start by opening the original leather texture in Photoshop and adding multiple layers with spots, streaks, patches, etc., until you have something similar to this:

dif_02 dis_00
Deepen the contrast of the Glossiness map.
glos_001 dis_01
Bring up the Bump level to make the leather look older.
ui_002 dis_02
Now that you have the basic look, add some more worn areas.

Paint a mask for worn areas (in this example, we used Mari). The Diffuse texture can be adjusted directly, but since this one is tiled and not covering the entire model, we need to use a different approach.

wearmask
We want lighter areas to have a lighter Diffuse color, so create a lighter version of the Diffuse texture and use a mix map to blend the two together.
ui_013 dis_03
Add some cracks, as seen in the reference photo.

Use a VrayBlendMtl and blend the current material with one that looks exactly like it, but with lighter Diffuse and lower Glossiness.

You can either create new maps for this purpose, or blend the existing ones with colors and values, as shown in the example. Either way, the resulting material will not be too visible, so it’s not imperative.

ui_023 ui_033 dis_04
Blend them together using a custom crackle mask. We painted one (in Mari), and this is how it looks on the object:
crackle_mask
Set up a VrayBlendMtl with the worn leather as Base, regular leather as Coat, and crackle mask as Blend Amount.
ui_043dis_05

The last step is compositing the Crackle mask over the regular bump map.

ui_053

And here is our final result.

Perhaps the cracks could be a bit thinner, but that would require a larger map resolution.

dis_06

Comments

Leave a Comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.