Let’s make our brand new wood a bit more interesting.

To add some patina to the wood, VrayDirt is just what we need. Change the Bitmap in the Diffuse slot to VrayDirt and place the texture in the Unoccluded color slot. Increase the Radius a bit and double the Subdivs value to get a noise-free result.

ui_041 oil_03
It’s a bit weak and too smooth. Add a Radius map (this can be any b&w dirtmap you have).
dirt1

Make the Dirt stronger by chaining a few VrayDirt maps.

ui_051

All three maps have the same settings, but chaining makes the effect stronger.
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Take the Reflection map and make the wood more high-contrast.
ag_ref_00
Add some spots and patches on a new layer.
ag_ref_01
Add another layer and paint some blurry white areas. Lower the opacity to blend it with the layers below.
ag_ref_02
To see how it looks, just change your Reflect map to the new one.
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Brighten up this image and make it less contrasted by using curves. Use it for Glossiness as well.
ag_ref_03
Change the white blurry areas to dark grey.
ag_ref_04 oil_06
Add some noise and scratches to the Bump map.
bump_worn
Here is our worn, oiled wood material.
oil_07

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