It is much easier to start with a photo that has light seams and dark bricks. You can always adjust the colors later, but making a Normal map for the Bump is much easier with a high contrast combo like this.
brick brick_diffuse

By doing some level, saturation, and manual painting adjustments, the resulting height map looks like this:

brick_normal

Below are the rest of the maps we used. The seams are usually rougher and less reflective, so they are darker in the maps.
brick_setup

brick_refl

The Normal map strength can be adjusted in the range 1~6 to change how much the bricks are sticking out.
brick_str

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