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In this topic you will find all instructional videos on how to detect and correct various modeling issues using Maya. Centering and Freezing Transforms MayaClean Geometry in MayaNgons in Maya Overlapping UVs in MayaPreparing for Publishing in MayaReal-World Scale in MayaScene Organization in MayaSignature Images in MayaTexture References in MayaWireframe Thumbnails in Maya
In this topic you will find all instructional videos on how to detect and correct various modeling issues using 3ds Max. Ngons in 3ds MaxOverlapping UVs in 3ds MaxPreparing for Publishing in 3ds MaxReal-World Scale in 3ds MaxScene Organization in 3ds MaxSignature Images in 3ds MaxTexture References in 3ds MaxWireframes in 3ds MaxClean Geometry in 3ds Max
We conducted numerous interviews with our top customers to find out what they want in the 3D models they purchase from TurboSquid. Take a look at what they had to say on various topics related to 3D models.
Subdivision is the process of cutting a model's polygons into more polygons while retaining the shape of the model. An artist uses subdivision to make the model appear smoother, or to create more polygons for further modeling of fine details Most 3D applications have automatic subdivision tools. It is a common practice for an artist to create a model with…
Post production is a general term for what happens to images after their initial creation. In filmmaking, post production refers to adding computer graphics or other elements that are not part of the live film shoot. In computer graphics,post production refers to doing something with the rendered images outside the 3D program. In practice, post production on rendered images can include:…
A game engine is software, or a system of software, for developing a video game. Game developers often use 3D models as part of the visuals for a game, either as part of a pre-rendered sequence or as interactive elements within the gameplay itself. For example, a player might be able to navigate a scene in real time, moving around…
A face is a three-sided surface unit that represents a physical surface in 3D modeling. A face is also called a triangle or a tri. Compare with a polygon, which is a more general term for any surface unit with three or more sides. Technically, the term face refers only to a three-sided polygon, but in practice these terms are…
Your 3D model's search image, the one that shows up on our Search page, is your primary way of getting customers' attention. Customers tell us that they click more often on thumbnails with the following attributes: The entire item is shown in the thumbnail Neutral background color such as white or off-white No borders, text, or other elements If you…