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V-Ray Blend Material

IntroductionThe VrayBlendMtl could be best described as an utility material. It does not have any shading options, it just combines multiple other shaders in different ways. The layout is simple. You have a Base material and 9 Coat materials. In fact, they all function in the same way, very similar to layers in photoshop, so really what you get is…
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Falloff Maps In Depth

1 IntroductionFalloff maps are an extremely powerful tool for an artist to have when creating procedural shaders. They are essential when trying to create any realistic shader that is reflective or has color changing properties like chrome, metals, and pearlescent paint. In order to use Falloff maps effectively it is important to understand how the map works. This document will…