CheckMate Lite certification is awarded on a per-product basis. In order for the product to be certified as CheckMate Lite, all certifiable formats listed in 1.3.2 must pass the CheckMate Lite standard…
CheckMate Collections Certification
Learn how to submit 3D model collections for CheckMate certification on TurboSquid. Model collections allow customers to purchase high quality models at a value.
Texture References
When customers open a 3D model, they expect all of the bitmap textures you used to be present and to load without errors. Best practices for texture references include meaningful bitmap texture names, stripping paths, and properly naming materials.
Texture Placement on Render
It is a 3D modeling best practice for textures and their placement to match the preview images with reasonable accuracy. This means that textures and UVs should be unaltered and applied correctly to the model. Additionally, your UV seams should not be visible.
My Files Publisher & Uploading Section FAQ
Is there any limit to how much I can upload to my Upload & Workspace file system? Practically, no. There are some safety mechanisms in place if we detect abuse. Support will contact you in the rare case that there is…
No Materials Applied
TurboSquid’s goal is to provide value to our customers by providing quality models that can immediately be imported and used within their scenes. An important component of quality is the aesthetic of the model, which is greatly enhanced by using textures or materials…
Missing Files Assets
For easy, trouble-free delivery to the customer, zip your 3D model files, textures, and bitmaps into a flat file structure. Zipping into a flat file structure means that you have combined all of your textures, maps, scenes, and any other related files into a single folder that you have compressed…
Resetting Transforms
When you create your 3D model you will undoubtedly move, rotate, and even scale its parts during the process. However, if you don’t reset the object’s transforms, customers can experience difficulties in working with the model…
Bitmap Texture Pathing
For a modeling software to apply bitmap textures to a model, it must know where the textures are located. The location of a texture is called a texture path, and this path can be either absolute or relative…
Centering at the Origin
Why is centering your model to the origin important? Having the model at the origin creates less confusion for customers who will likely be merging the model into another scene with other models. They will know exactly where the model will come in…