One thing that we have been finding that artist’s have been having issues with is cancelling a submission. When a submission is cancelled, the entire job is closed. There is no going back to it. Resubmitting the product will create…
Following Up On a CheckMate Submission
As of May19, 2015, the CheckMate submission process has been significantly updated for all new content. Only some existing content will continue through this process. Read more on the new CheckMate submission process…
CheckMate Submission Process
CheckMate Certification Process - After you have prepared your model to the CheckMate specification, you will use the Publisher to submit it to the certification queue. You must meet several of the Product Preview standards before the Publisher will allow you to submit…CheckMate Inspection Queues - The products you submit for certification go through two separate queues. Understanding these queues will help…
Product Presentation
Preparing a 3D Model for CheckMate Publishing - Review the specifications for CheckMate Pro and CheckMate Lite, and decide which specification you wish to meet...Publishing Metadata: Unwrapped UVs - TurboSquid customers have long expected to know the underlying constructions of models before they buy them. Understanding how a model has it’s texture maps and shaders applied through its UVs is…
Model Organization
Scene Organization - Learn how to quicly check 3D Scene Organization and which ones are required for CheckMate Pro, PixelSquid, or StemCell certifications.Layers - When organizing your scenes, you should use a layer structure in which all of your objects are placed within a layer that has the same name as your product. Keeping your objects within a single layer…
Model Prep
Clean Edge Flow – T-Vertices - Avoiding T-Vertices in Your 3D Model is part of creating good topology for subdividable models. Learn acceptable methods to avoid T-verts as well as unacceptable methods that will not pass a CheckMate submission.Coincident Faces - In a 3D model, coincident or coplanar face is when two or more faces or polygons occupy the same…
CheckMate Specifications
CheckMate Specifications Overview - By building your models to the CheckMate standard, you’ll be able to charge higher prices for your work, gain a boost in our search results for your work and experience fewer returns as customers will know exactly what they are buying from you…CheckMate Pro Checklist - This checklist is designed to give you a comprehensive overview of…
What Is CheckMate?
CheckMate 3D Modeling Standard - CheckMateTM is the industry standard for 3D modeling and has been developed by TurboSquid after years of industry research. It is maintained with input from our artists, customers and the CheckMate Advisory Board, a powerhouse group of heavyweight industry professionals…CheckMate Artist FAQ - What are the CheckMate requirements for certification?
CheckMate
CheckMate 3D Modeling StandardCheckMate Artist FAQ CheckMate Specifications OverviewCheckMate Pro ChecklistCheckMate Certification PoliciesCheckMate Lite ChecklistCheckMate Lite SpecificationCheckMate PricingCheckMate Collections Certification Clean Edge Flow – T-VerticesCoincident FacesReal-World ScaleClean GeometryQuad-Based TopologyTris, Quads & N-GonsPolesCoincident VerticesIsolated VerticesNon-Overlapping UVsCrease Value Scene OrganizationLayersCentering at the OriginBitmap Texture PathingResetting TransformsMissing Files AssetsNo Materials Applied Preparing a 3D Model for CheckMate PublishingPublishing Metadata: Unwrapped UVsTopologyMy Files Publisher…
CheckMate Failure Process
We have noticed that some artists are having issues with the new CheckMate process once an inspection has failed. There are three CheckMate stages where a product can fail…