Maya Tools

CheckMate Artist Inspection Tools

This download contains the latest installer for all of our Maya tools and technologies for CheckMate.


*Last Updated: October 12, 2011

Included Tools

CheckMate Artist Inspection Tools (v0.81)

The CheckMate Artist Inspection Tools allow you to pre-flight your model directly inside of Maya so you can check for technical defects that would prevent your work from being accepted as part of our CheckMate catalog. Instead of having to manually review your work when you’ve completed your model, you can run these tools to check dozens of aspects of your effort, from review for overlapping faces and nGons, to stripped texture paths and object naming. With the click of a button, you’ll be able to identify any corrections needed to hit the technical aspect of the CheckMate process, whether you are looking to provide a model that is CheckMate Lite, CheckMate Pro or PixelSquid quality.

Finally, it’s worth noting that these are the same tools that the TurboSquid inspection team uses when we review a CheckMate submission. By running these tools beforehand, your inspection will take less time and you can continue to build more great model content instead of trying to fix a broken product.  

Maya Pack & Publish Tool 

This download contains the latest installer for all of our Maya Pack & Publish tools.


*Last Updated: December 5, 2015

Included Tools

Maya Pack & Publish Tool (v1.0)

The Maya Pack and Publish tools are designed to allow artists to easily pack up all assets associated with a model and to publish them for sale on TurboSquid. The tools include inspection pre-flight tests to help ensure that their models meet the CheckMate standard, scene aggregation technology, image generation tools to help create images that match the current TurboSquid image requirements, and other useful features.

The reason we designed these tools is to help you manage the publishing preparation process, which can be a source of frustration for you and tends to slow down your ability to create additional models you can sell and make money on. We’d rather you spend your time building new models and less time focusing on how to get your models to TurboSquid in a “ready-to-sell” manner.