CheckMate 3D Modeling StandardCheckMate Artist FAQ CheckMate Specifications OverviewCheckMate Pro ChecklistCheckMate Certification PoliciesCheckMate Pro SpecificationCheckMate Lite ChecklistCheckMate Lite SpecificationCheckMate PricingCheckMate Collections Certification Clean Edge Flow – T-VerticesCoincident FacesReal-World ScaleClean GeometryQuad-Based TopologyTris, Quads & N-GonsPolesCoincident VerticesIsolated VerticesNon-Overlapping UVsCrease Value Scene OrganizationLayersCentering at the OriginBitmap Texture PathingResetting TransformsMissing Files AssetsNo Materials Applied Preparing a 3D Model for CheckMate PublishingPublishing Metadata: Unwrapped UVsTopologyMy Files Publisher & Uploading Section FAQCheckMate Description TemplateWatermarksTexture Placement on RenderTexture ReferencesProduct DescriptionsPolygon CountVertex CountPublishing Metadata: Geometry Type CheckMate Certification ProcessCheckMate Inspection QueuesFollowing Up On a CheckMate SubmissionCheckMate Failure ProcessResubmitting a Failed CheckMate ModelModifying a CheckMate CertifiedScenes, Sets & Collections